This blog is dedicated to discussing the development of the open-source roguelike game Ighalsk, and using it for examples for exploring topics like object-oriented programming, patterns including Model-View-Controller, refactoring and test-driven development.
I may also discuss other topics such as Agile software development or the Core Protocols; I'm part of the team that's developing version 4.0 of the Core Protocols.
This blog will be more focussed than my last blog, Assemblany; that blog was nominally about democraticising companies, but I feel that my strongest posts were on forgiveness even for software developers and my favourite charities.
So once again, welcome. Have a seat - here, this couch is more comfortable. Can I get you a drink? Coffee? Tea? Hot chocolate?