Wednesday, July 22, 2009

Ighalsk - release 0.1.6

I've just released v0.1.6 of Ighalsk here. (Yes, I skipped v0.1.5 - I actually made a tag for it in Subversion, but then discovered when I tested the zip file that I'd forgotten to check in a new file ... so it got superseded by v0.1.6 immediately.)

As planned, Ighalsk now has quests. True, each quest has only one level at the moment (there will eventually be 5 for each), but it's a start. One of the quests is to "defeat Lord Apathy in the Tunnels of Lost Dreams". For those who lack motivation for this quest, here's some background.

Lord Apathy is the least powerful of the Lords of Illusion. He sits (or, more often, sleeps) in a half-completed maze of tunnels filled with lost dreams, brooding, bitter and unkempt. From here, he spreads despair, hopelessness and, yes, apathy across the countryside. He should probably be stopped.

Another quest is "Defeat Elannonen the Lost in the Necropolis of Zezun". Queen Miala points out (will point out), "Why do we keep on building these cemetaries and tombs and graveyards if they just fill up with undead? Why don't we start cremating our dead?"

The final quest present in this release is "Defeat the Witch-Spider Skkshryx in Arachnaxos", about which I have little to say except that the witch-spider is not fond of vowels.


  1. Looks awesome! I'm going to try this immediately. Keep up the good work! :D

  2. Thanks! As it happens, I just released v0.1.7 - I want to put up a blog post about it soon.